An image of the box and board design for the board game Forces Life, which we helped co-produce with Forces Children Scotland

Our team players help produce a board game

We’re always game for a challenge here at Connect, so when we were asked to co-produce a board game for our client Forces Children Scotland, we were more than happy to be team players. 

After all, we never get “board” of helping our clients come up with innovative solutions to their communications needs. 

The result is Forces Life, a fun and educational game that helps children and young people from Armed Forces families share their experiences with their civilian peers, so that their friends and classmates can better understand their unique, often challenging, lives. 

It’s a game-changing teaching tool, with the concept created by young people and the Forces Children Scotland charity. We helped bring their ideas to life through design, as well as helping with production. 

Our Print and Supply Chain Controller Claire Nichol went above and beyond on this project, sourcing and researching high quality and cost-effective suppliers of boxes, boards, cards and counters. 

Gary Seath, the Marketing, Communications and Development Manager for Forces Children Scotland, said: “We are very proud of what has been achieved through our Forces Life Project. From the young people and team members involved at Forces Children Scotland to our creative partners, like Connect, the process of co-production has enabled everyone to make an invaluable contribution towards what has proved a resounding success.” 

The game, for three to eight players, aged 10 and older, involves players rolling the dice and moving across the snakes and ladders-style board, while collecting cards which share insights into life in an Armed Forces family, and aim to spark discussion about these issues. 

Forces Children Scotland unveiled a prototype of the game to MSPs at the Scottish Parliament from 21-23 June. We were happy to support the launch event by producing pledge boards and other materials – including cardboard cutouts of characters from the charity’s new comic book, which is a collaboration with Dekko Comics. 

Leanne McGrath, Account Manager and lead on the project, said: “Producing a board game was a first for us! But teamwork made the dream work.

“My amazing colleagues Claire Nichol and Jade Farquharson, a member of our hugely talented design studio, helped ensure this turned into a win for us and our client. The whole Connect team also contributed with suggestions and helped play the game during the testing phase – Jade’s son Jack even chipped in so we could get feedback from our target audience.”